Optional
cgId of the original timelineObject
What layer to put the content on
Template name / file path
Optional
mixerMixer attributes to apply on the layer, like transform, rotate or opacity
Optional
nextOptional
noIf true, we'll never send a CLEAR for this object when it stops. Might be useful in some cases where it's important to not kill the object (like when piping through a decklink input)
[timestamp] If set, at what point in time the object started playing
If the graphics is playing or not (is paused)
Optional
templateTemplate data to send to the template
Optional
templateOptional
templateGenerated using TypeDoc
True if the template supports CG STOP, otherwise the template will be cleared with a CLEAR