casparcg-state
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    Interface RouteLayer

    interface RouteLayer {
        afilter?: string;
        content: ROUTE;
        delay?: number;
        id: string;
        layerNo: number;
        media: TransitionObject | "route";
        mixer?: Mixer;
        mode?: "BACKGROUND" | "NEXT";
        nextUp?: NextUp;
        noClear?: boolean;
        playing: true;
        playTime: null;
        route?: { channel: number; channelLayout?: string; layer?: number | null };
        vfilter?: string;
    }

    Hierarchy (View Summary)

    Index

    Properties

    afilter?: string
    content: ROUTE
    delay?: number
    id: string

    Id of the original timelineObject

    layerNo: number

    What layer to put the content on

    media: TransitionObject | "route"
    mixer?: Mixer

    Mixer attributes to apply on the layer, like transform, rotate or opacity

    mode?: "BACKGROUND" | "NEXT"
    nextUp?: NextUp
    noClear?: boolean

    If true, we'll never send a CLEAR for this object when it stops. Might be useful in some cases where it's important to not kill the object (like when piping through a decklink input)

    playing: true
    playTime: null

    [timestamp] If set, at what point in time the object started playing, null means "irrelevant"

    route?: { channel: number; channelLayout?: string; layer?: number | null }
    vfilter?: string