casparcg-state
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    Interface RecordLayer

    interface RecordLayer {
        content: RECORD;
        encoderOptions: string;
        id: string;
        layerNo: number;
        media: string;
        mixer?: Mixer;
        nextUp?: NextUp;
        noClear?: boolean;
        playing: true;
        playTime: number;
    }

    Hierarchy (View Summary)

    Index

    Properties

    content: RECORD
    encoderOptions: string
    id: string

    Id of the original timelineObject

    layerNo: number

    What layer to put the content on

    media: string
    mixer?: Mixer

    Mixer attributes to apply on the layer, like transform, rotate or opacity

    nextUp?: NextUp
    noClear?: boolean

    If true, we'll never send a CLEAR for this object when it stops. Might be useful in some cases where it's important to not kill the object (like when piping through a decklink input)

    playing: true
    playTime: number

    [timestamp] If set, at what point in time the object started playing, null means "irrelevant"