Optional
afilterOptional
channelOptional
clearOptional
in[time in ms] The time in the video the video starts playing at (and loops to, when looping)
What layer to put the content on
Optional
length[time in ms] The duration the video will be playing until freezing (or looping)
Optional
loopingIf the media should be looping, otherwise it'll freeze on last frame
Media clip name. Could be a filename, a path, or even a color
Optional
mixerMixer attributes to apply on the layer, like transform, rotate or opacity
Optional
nextOptional
noIf true, we'll never send a CLEAR for this object when it stops. Might be useful in some cases where it's important to not kill the object (like when piping through a decklink input)
Optional
pause[timestamp] If set, at what point in time the object was paused
Optional
play[timestamp] If set, at what point in time the object started playing, null means "irrelevant"
If the media is playing or not (is paused)
Optional
seek[time in ms] If set, the time in the video the video starts playing at
Optional
vfilterGenerated using TypeDoc
Id of the original timelineObject