Optional
executeOptional
executeOptional
inWhat layer to put the content on
Optional
mediaOptional
mixerMixer attributes to apply on the layer, like transform, rotate or opacity
Optional
nextOptional
noIf true, we'll never send a CLEAR for this object when it stops. Might be useful in some cases where it's important to not kill the object (like when piping through a decklink input)
Optional
oscOptional
outOptional
play[timestamp] If set, at what point in time the object started playing, null means "irrelevant"
Optional
playingGenerated using TypeDoc
Id of the original timelineObject