Optional executeOptional executeOptional inWhat layer to put the content on
Optional mediaOptional mixerMixer attributes to apply on the layer, like transform, rotate or opacity
Optional nextOptional noIf true, we'll never send a CLEAR for this object when it stops. Might be useful in some cases where it's important to not kill the object (like when piping through a decklink input)
Optional oscOptional outOptional play[timestamp] If set, at what point in time the object started playing, null means "irrelevant"
Optional playingGenerated using TypeDoc
Id of the original timelineObject